Computer Graphics
Computer Graphics is one of the most important elements of information. Graphics have revolutionized almost every computer-based application in science and technology. Computer graphics is the study of computer hardware that deals with the storage, generation, and display of all kinds of images in the Computer and then computing techniques to logically develop and manipulate those images.
Graphics refers to the creation, storage and manipulation of picture and drawings using a digital computer. With developments in computing technology, interactive graphics has become an effective tool for presentation of information in such diverse fields as Science, Engineering, Medicine, Business, Industry, Government, Art, Entertainment, Adverting, Education and Training.
Application of Computer Graphics:
A major application of Graphics is designing, engineering and architectural systems. Computer-Aided Design (CAD) techniques are now routinely used in the design of the Building, Automobile, Aircraft, Watercraft, Spacecraft, the Defence Mechanism, Computer-Component, Industrial Machinery, Textile and the increasing number of other products ranging from a pen to refrigerator.
In Computer-Aided Design environment, traditional tools of design are replaced by parameterized modelling routines with interactive graphics capabilities so active and dynamic that the designer can carry out an unlimited number of experiments involving complex computation in search for a better design.
Among the other applications of Graphics is Image Processing, Animation, Morphing, Simulation,
e-Learning, Material Designing and Graphics Designing are rapidly gaining demand.
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Computer Graphics
1. Display Devices in Graphics
2. Architecture of Raster and Random Scan Display Devices
3. List of Input Devices of Computer
4. Types of Output Devices in Computer
5. Different Types of Printers and Their Functions
6. Pixel and Resolution in Graphics
7. Digital Differential Analyzer (DDA) Algorithm
8. Bresenham’s Line Algorithm
9. Bresenham’s Circle Drawing Algorithm
10. Difference Between DDA and Bresenham’s Line Algorithm
11. MidPoint Circle Drawing Algorithm
12. Anti-Aliasing in Graphics
13. Filtering in Computer Graphics
14. 2D Transformation in Computer Graphics Solved Examples
15. Reflection in Computer Graphics
16. 3D Transformation in Computer Graphics
17. Types of Projection in Computer Graphics
18. Isometric Projection in Computer Graphics
19. Vanishing Point in Computer Graphics
20. Properties of Cubic Spline
21. Bézier Curve in Computer Graphics
22. Z-Buffer Algorithm
23. Scan Line Z-Buffer Algorithm
24. Painter’s Algorithm for Hidden Surface Removal
25. BSP-Tree Method
26. Window to Viewport Transformation in Computer Graphics
27. Cohen-Sutherland Line Clipping Algorithm
28. Subdivision Algorithm in Computer Graphics
29. Cyrus Beck Line Clipping Algorithm
30. Sutherland-Hodgman Polygon Clipping Algorithm
31. Boundary Fill Algorithm in Computer Graphics
32. Difference between Flood Fill and Boundary Fill Algorithm
33. Scan Line Seed Fill Algorithm in Computer Graphics
34. Illumination and Shading in Computer Graphics