Anti-Aliasing in Computer Graphics

Anti-Aliasing is a typical image quality problem on all pixel devices including computer screens. Aliasing is the stair-step effect or jaggies on the edges of objects displayed on Computer Screen – all diagonal and curved lines are displayed as a series of little zigzag horizontal and vertical lines and it can be distracting for the PC users.
Anti-Aliasing is a potential problem whenever an analog signal is a point sampled to convert it into a digital signal. It can also occur in audio sampling.

anti-aliasing

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Computer Graphics
    1. Display Devices in Graphics
    2. Raster Scan Display
    3. Random Scan Display
    4. Input Devices
    5. Output Devices
    6. Types of Printer
    7. Pixel and Resolution in Graphics
    8. Aspect Ratio
    9. Refresh Rate and Interlacing
    10. Digital Differential Analyzer (DDA) Algorithm
    11. Bresenham’s Line Algorithm
    12. Bresenham’s Circle Drawing Algorithm
    13. Difference Between DDA and Bresenham’s Line Algorithm
    14. MidPoint Circle Drawing Algorithm
    15. Anti-Aliasing in Graphics